
Hendrickson Build | Seven Deadly Sins: Origin
A Druid who now runs an apothecary. In the past, he served as a Grandmaster of the Holy Knights but was brainwashed by Fraudrin and acted to bring about the revival of the Demons. Since breaking free from that control, he has devoted himself tirelessly to atoning for his past mistakes.
Hendrickson Costumes
Liones Apothecary
Romantic Gray
A Suit From Younger Days
Druid Healing Arts
Using the Ultimate Move increases all allied heroes' Healing Received by 40/50/60% for 14 sec if the remaining HP is 30% or lower.
Apothecary's Workwear
Chain Tuning
Restores the Tag Gauge by 1200/1400/1600 when the Ultimate Move results in a Critical Hit. (Cooldown: 30 sec)
Returned Holy Knight
Tainted Memories
Hitting an enemy taking DoT increases Buff durations by 16/18/20% for 10 sec. (Max: 64/72/80%)
Hendrickson Dual Swords Skills
Phytocommunication
Adventure Skill
Marks nearby gathering points and improves gathering efficiency.
Veteran Grandmaster
Passive
Increases all allied heroes' Crit Chance by 10% when any ally attacks an enemy with reduced Movement Speed.
Normal Attack
Inflicts damage equal to 142% of Attack. 15% chance to decrease the Special Attack cooldown by 1 sec. 1st hit: 21% 2nd hit: 23% 3rd hit: 37% 4th hit: 61%
Special Attack
Cooldown: 9 sec
Teleports behind the enemy and inflicts damage equal to 146% of Attack. Attacking an enemy with reduced Movement Speed Stuns them for 5 sec and increases the hero's Crit Chance by 10% for 10 sec.
E
Rapid Edge
Normal Skill
Cooldown: 17 sec
Inflicts damage equal to 240% of Attack. Increases Crit Damage by 30% when hitting an enemy with a Back Attack.
Double Slash
Tag Skill
Inflicts damage equal to 121% of Attack.
Q
Knight's Sword
Ultimate Move
Cooldown: 10 sec
Inflicts damage equal to 357% of Attack and the hero gains Keen Eye for 5 sec. ※ Keen Eye: Consumes 100 from the Tag Gauge every 0.5 sec to increase Crit Damage by 20%.
Hendrickson Dual Swords Potential
Tier
Bonus
1
Increases Attack by 10%, Defense by 8%, and Max HP by 3%.
2
Increases damage dealt with Normal Attacks by 40%. 1st hit: 29% 2nd hit: 31% 3rd hit: 51% 4th hit: 86%
3
Increases Attack by 15%, Defense by 12%, and Max HP by 5%.
4
Increases damage dealt with the Special Attack by 50%.
5
Restores Magic by 100 and restores the Tag Gauge by 150 when landing a Critical Hit with the Special Attack.
6
Increases damage dealt with the Normal Skill by 60%.
7
Increases Crit Damage by 30% when landing a Back Attack with the Normal Skill. Landing a Critical Hit restores the Tag Gauge by 300.
8
Increases Attack by 25%, Defense by 20%, and Max HP by 8%.
9
Increases damage dealt with the Ultimate Move by 50%.
10
Increases the duration of the Ultimate Move's Keen Eye by 5 sec and decreases the Tag Gauge consumption by 45.