Mydei

Honkai: Star Rail Mydei Build

Imaginary
The DestructionThe Destruction
[object Object] HPHP
1552
[object Object] ATKATK
426
[object Object] DEFDEF
194
[object Object] SpeedSpeed
95
[object Object] TauntTaunt
125

Mydei Upgrade Materials

Fear-Stomped Flesh
Fear-Stomped Flesh
Borisin Teeth
Borisin Teeth
Harbinger of Strife
Harbinger of Strife
Auspice Sliver
Auspice Sliver

Mydei Best Relics

1
Scholar Lost in Erudition
Scholar Lost in Erudition
4
2
Longevous Disciple
Longevous Disciple
4

Mydei Best Ornaments

1
Bone Collection's Serene Demesne
Bone Collection's Serene Demesne
2
2
Rutilant Arena
Rutilant Arena
2

Mydei Best Light Cone

Flame of Blood, Blaze My Path
Flame of Blood, Blaze My Path
The Unreachable Side
The Unreachable Side
A Secret Vow
A Secret Vow
Ninja Record: Sound Hunt
Ninja Record: Sound Hunt
Flames Afar
Flames Afar

Mydei Best Stats

Body: HP%
Feet: Speed
Planar Sphere: HP%
Link Rope: HP%

Mydei Best Substats

CRIT Rate / CRIT DMG
HP%
Speed (134)
DEF%
Character Builds by HSR Character Build Guide →

Mydei Showcase

Mydei video guide by Braxophone. Check out his content!

Mydei Skills

Basic ATK

Vow of Voyage

Single Target

Deals Imaginary DMG equal to 25% of Mydei's Max HP to one designated enemy.

Skill

Deaths are Legion, Regrets are None

Blast

Consumes HP by an amount equal to 50% of Mydei's current HP. Deals Imaginary DMG equal to 45% of Mydei's Max HP to one designated enemy and Imaginary DMG equal to 25% of Mydei's Max HP to adjacent targets. If the current HP is not sufficient, using Skill reduces Mydei's current HP to 1. Kingslayer Be King Consumes HP by an amount equal to 35% of Mydei's current HP. Deals Imaginary DMG equal to 55% of Mydei's Max HP to one enemy and Imaginary DMG equal to 33% of Mydei's Max HP to adjacent targets. If the current HP is not sufficient, using Skill reduces Mydei's current HP to 1. This ability will be automatically used. Godslayer Be God Consumes 150 point(s) of Charge. Deals Imaginary DMG equal to 140% of Mydei's Max HP to one enemy and Imaginary DMG equal to 84% of Mydei's Max HP to adjacent targets. This ability will be automatically used. While this ability is in use, Charge cannot be accumulated.

Ultimate

Throne of Bones

Blast

Restores HP by 15% of Mydei's Max HP and accumulates 20 Talent's Charge point(s). Deals Imaginary DMG equal to 96% of Mydei's Max HP to one designated enemy, and deals Imaginary DMG equal to 60% of Mydei's Max HP to adjacent targets. Additionally, Taunts the target and targets adjacent to it, lasting for 2 turn(s). The next use of "Godslayer Be God" prioritizes attacking one designated enemy, and this effect only works on the latest target.

Talent

Blood for Blood

Enhance

For each 1% of HP lost, accumulates 1 point of Charge (up to 200 points). When Charge reaches 100, consumes 100 points of Charge to enter the "Vendetta" state, restores HP equal to 15% of Mydei's Max HP, and advances action by 100%. While the "Vendetta" state is active, Max HP increases by 50% of the current Max HP and DEF remains at 0. At the start of this unit's turn, automatically uses "Kingslayer Be King." When Charge reaches 150 points during the "Vendetta" state, Mydei immediately gains 1 extra turn and automatically uses "Godslayer Be God." When receiving a killing blow during the "Vendetta" state, Mydei will not be knocked down, but will clear his Charge, exits the "Vendetta" state, and restores HP by 50% of his Max HP.

Technique

Cage of Broken Lance

Impair

After using Technique, pulls in enemies within a certain area and inflicts Daze on them for 10 second(s). Dazed enemies will not actively attack ally targets. If actively attacking Dazed enemies, when entering battle, deals Imaginary DMG equal to 80% of Mydei's Max HP to all enemies, and Taunts the targets, lasting for 1 turn(s). This unit accumulates 50 point(s) of Talent's Charge.

Mydei Eidolon

Eidolon 1

Frost Hones Spine of Steel

Increases the DMG multiplier dealt by "Godslayer Be God" to the primary target by 30%. This ability now deals to all enemies Imaginary DMG equal to the DMG multiplier dealt to the primary target.

Eidolon 2

Strife Beholds Cry of Dead

During "Vendetta," the DMG dealt by Mydei ignores 15% of enemy targets' DEF. After he receives healing, converts 40% of the healed amount to Charge. The tally of the converted Charge cannot exceed 40 point(s). Resets this tally of Charge after any unit takes action.

Eidolon 3

Honor Exalts Feast of Faith

Skill Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.

Eidolon 4

Siren Jolts the Laconic Lion

While in "Vendetta," increases CRIT DMG by 30% and restores HP by 10% of this unit's Max HP after receiving attacks from enemy targets.

Eidolon 5

War Chisels Flesh of Flame

Ultimate Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.

Eidolon 6

Legacy Scales Mound of Blood

When entering battle, immediately enters the "Vendetta" state, and lowers the Charge required for "Godslayer Be God" to 100 point(s).

Mydei Traces

Total Stats
HP +18%' CRIT DMG +37.3%' SPD +5%'

Ascension 2

Earth and Water

During the "Vendetta" state, Mydei will not exit the "Vendetta" state when receiving a killing blow. This effect can trigger 3 time(s) per battle.

Ascension 4

Thirty Tyrants

While in the "Vendetta" state, Mydei is immune to Crowd Control debuffs.

Ascension 6

Bloodied Chiton

When battle starts, if Mydei's Max HP exceeds 4000, for every 100 excess HP, Mydei's CRIT Rate increases by 1.2%, his Charge ratio from enemy targets' DMG increases by 2.5%, and his Incoming Healing increases by 0.75%. Up to 4000 excess HP can be taken into account for this effect.