
Zenless Zone Zero (ZZZ) Seed Build



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Seed Skills

Basic Attack
Chrysanthemum Wheel Dance
Perform up to 4 attacks forward, dealing Physical DMG for the first two hits and Electric DMG for the third and fourth hits. When attacked between the retreat of the 3rd hit to before the 4th hit, triggers an automatic dodge.

Basic Attack
Falling Petals - Slaughter
Summon the mech to perform a charged punch attack, dealing massive Electric DMG. When Steel Charge reaches 120, gain one chance to quickly activate Basic Attack: Falling Petals - Slaughter by holding Basic Attack. This effect expires when Steel Charge is less than 120 or after using the method above to activate Basic Attack: Falling Petals - Slaughter once. Does not accumulate Steel Charge on hit. Character is invulnerable while using this skill.

Dodge
Running on Petals
Character is invulnerable while using this skill.

Dash Attack
Magnetic Wheel Dance
Throw steel wheels forward, dealing Physical DMG.

Dodge Counter
Blossom Burst
Unleash a barrage of lasers at enemies in front, dealing Electric DMG. Character is invulnerable while using this skill.

Special Attack
Withered in Frost
Throw a steel wheel that traces a curved path, dealing Electric DMG.

EX Special Attack
Raining Iron Petals
Enter flight mode, where Seed can move in four directions, and unleash a continuous barrage of missiles, dealing massive Electric DMG. Hold Special Attack to extend the barrage duration while continuously consuming Energy. During flight, release Special Attack to trigger EX Special Attack: Raining Iron Petals - Away. Upon consuming 60 Energy points in one flight, automatically trigger Basic Attack: Falling Petals - Slaughter. Character is invulnerable while using this skill.

Chain Attack
Tempest of Frosty Petals
Summons her mech for protection, then launches cannon shots and a barrage of missiles, dealing massive Electric DMG. Character is invulnerable while using this skill.

Ultimate
Clockwork Garden - Bloom!
Seed will pilot the mech personally, raining down missiles and a meteor shower of rockets, then performing a jumping smash, dealing massive Electric DMG. After using this skill, accumulate 60 Steel Charge. Does not accumulate Steel Charge on hit. Character is invulnerable while using this skill.

Quick Assist
Barrage of Raining Flowers
Unleash a barrage of lasers at enemies in front, dealing Electric DMG. Character is invulnerable while using this skill.

Defensive Assist
Sprouting Barrier
Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill.

Assist Follow-Up
Crimson Core Burst
Unleash continuous floating turret attacks at enemies ahead, dealing Electric DMG. Character is invulnerable while using this skill.

Core Passive
Flower Chain Protocol
When the Vanguard unleashes an EX Special Attack, Seed gains Onslaught status, increasing Seed's ATK by 1,000 and CRIT DMG by 30%. When Seed unleashes an EX Special Attack, the Vanguard gains Direct Strike status, increasing the Vanguard's ATK by 1,000 and CRIT DMG by 30%. When Direct Strike and Onslaught are both active, Seed and the Vanguard simultaneously gain Besiege status, increasing DMG dealt by 25%. Onslaught, Direct Strike, and Besiege buffs can all take effect when the character is the current active character. When switching to inactive, the buffs remain until the character goes off-field or 3s after the switch. When the character returns to being the active character, the buffs re-activate. Upon entering the battlefield, Seed immediately gains Onslaught status and Besiege status, while the Vanguard immediately gains Direct Strike status and Besiege status. Direct Strike and Onslaught status last for 40s, and repeated triggers refresh the duration. When the Vanguard consumes Energy as the active character or when Seed consumes Energy, for every 1 point of Energy consumed, Seed recovers 0.5 points of Steel Charge.

Additional Ability
Surprise Strike
When Seed deals DMG as the active character, restore 2 Energy to the Vanguard. This effect can trigger once every 1s. Seed's Basic Attack: Falling Petals - Slaughter, Basic Attack: Falling Petals - Downfall, and Ultimate: Clockwork Garden - Bloom! deal 30% increased DMG and ignore 25% of enemy Electric RES.
Seed Talents

A
Hibernation Period
When Seed's Steel Charge reaches 100, Basic Attack: Falling Petals - Downfall can be triggered, and the total Steel Charge consumed is reduced to 100. Gain an additional 40/20 Steel Charge when entering the battlefield/using Ultimate. Increases Basic Attack: Falling Petals - Downfall CRIT DMG by 30%.

B
Light Absorption Technique
When Besiege is active for an Agent, that Agent's DMG ignores 20% of DEF. When activating EX Special Attack: Raining Iron Petals, after consuming a total of 60 Energy, Seed can continue consuming Energy to extend the duration of the skill until the button is released or a total of 120 Energy is consumed. For every 5 Energy consumed by EX Special Attack: Raining Iron Petals, the following Basic Attack: Falling Petals - Slaughter's DMG increases by 5%.

C
A Story of Sprouting
Basic Attack, Assist, Dodge, Special Attack, and Chain Attack Lv. +2.

D
Fragrant Tune
When Seed's Besiege status buff is active, her Decibel Generation Rate increases by 10%, and Ultimate DMG increases by 20%.

E
Time to Bloom
Basic Attack, Assist, Dodge, Special Attack, and Chain Attack Lv. +2.

F
Theory of the Heart
Seed's CRIT DMG increases by 50%. When using Basic Attack: Falling Petals - Slaughter, fires 3 additional laser beams, each dealing 165% of ATK as DMG. This effect can trigger once every 3s.