Zenless Zone Zero (ZZZ) Trigger Build
Electric
Stun
OBOLS SquadTrigger Best Disk Drives Gear Sets




Trigger Best W-Engines Weapons





Trigger Best Main Stats
Trigger Best Substats
Best Trigger Team
Trigger Skills

Basic Attack
Cold-Bore Shot

Basic Attack
Silenced Shot

Basic Attack
Harmonizing Shot

Basic Attack
Harmonizing Shot - Tartarus

Dodge
Phantom Concealment

Dash Attack
Vengeful Specter

Dodge Counter
Condemned Soul

Special Attack
Spectral Flash

EX Special Attack
Flash Burial

Chain Attack
Stygian Guide

Ultimate
Underworld Requiem

Quick Assist
Cold-Bore Cover Fire

Defensive Assist
Delaying Demise

Assist Follow-Up
Piercing Thunder

Core Passive
Soul-Searching Gaze

Additional Ability
Silver Lantern's Gaze
Trigger Talents

A
Sharpened Senses
The Stun DMG Multiplier applied through Core Passive: Soul-Searching Gaze is increased by an additional 20%. When activating Basic Attack: Harmonizing Shot, the cooldown is reduced to 2s. Purge gained upon hitting an enemy with the continuous fire or charged counter in Sniper Stance increases by 25%. Maximum Purge increases to 125.

B
Ether Vision
Upon using an Aftershock, Trigger gains 1 stack of Hunter's Gaze. When executing a Finishing Move in Sniper Stance, Trigger gains 2 stacks of Hunter's Gaze. Each stack of Hunter's Gaze increases all squad members' CRIT DMG by 6%, stacking up to 4 times, and lasting 10s. Repeated triggers reset the duration.

C
Homecoming
Basic Attack, Assist, Dodge, Special Attack, and Chain Attack Lv. +2.

D
Concealment
When Trigger enters or extends Coordinated Support, while the state is active, the next time other squad members trigger Basic Attack: Harmonizing Shot or Basic Attack: Harmonizing Shot - Tartarus, it will trigger Disconnect upon hitting an enemy, dealing additional DMG equal to 200% of Trigger's ATK and inflict Daze equal to 120% of Trigger's Impact. This skill has a relatively high Interrupt Level.

E
Locked In
Basic Attack, Assist, Dodge, Special Attack, and Chain Attack Lv. +2.

F
Beyond the River of the Dead
Upon entering the battlefield, Trigger gains 5 Armor Break Rounds. For every 25 Purge consumed, Trigger gains 1 additional Armor Break Round, up to a maximum of 5 rounds. While possessing Armor Break Rounds, when Trigger hits a target in Sniper Stance, 1 Armor Break Round is consumed to deal additional Electric DMG equal to 1,200% of Trigger's ATK. In addition, this instance of DMG is additionally increased by 50%. This effect can trigger once every 0.2s.


