Zenless Zone Zero (ZZZ) Disk Drives List

BAS
Chaos Jazz
Chaos Jazz
2

Anomaly Proficiency +30

4

Fire DMG and Electric DMG are increased by 15%. When off-field, DMG dealt by EX Special Attacks and Assist Attacks is increased by 20%. When the character switches back onto the field, this buff continues for 5s. The lasting effect can be triggered once every 7.55.

Chaotic Metal
Chaotic Metal
2

Increases Ether damage by 10%.

4

The equipper's CRIT DMG increases by 20%. When any character in the squad triggers Corruption's additional DMG, this effect further increases by 5.5% for 8s, stacking up to 6 times. Repeated triggers reset the duration.

Fanged Metal
Fanged Metal
2

Increases Physical damage by 20%.

4

Whenever a squad member inflicts Assault on an enemy, the equipper deals 35% additional DMG to the target for 12s.

Freedom Blues
Freedom Blues
2

Increases Anomaly Proficiency by 30.

4

When an EX Special Attack hits an enemy, reduce the target's Anomaly Buildup RES to the equipper's Attribute by 20% for 8s. This effect does not stack with others of the same attribute.

Hormone Punk
Hormone Punk
2

Increases ATK by 10%.

4

Upon entering combat or switching in, its user's ATK increases by 25% for 10s. This effect can trigger once every 20s.

Inferno Metal
Inferno Metal
2

Increases Fire damage by 10%.

4

Upon hitting a Burning enemy, the equipper's CRIT Rate is increased by 28% for 8s.

Polar Metal
Polar Metal
2

Increases Ice damage by 10%.

4

Increase the DMG of Basic Attack and Dash Attack by 20%. When any squad member inflicts Freeze or Shatter, this effect increases by an additional 20% for 12s.

Proto Punk
Proto Punk
2

Shield effect +15%

4

When any squad member triggers a Defensive Assist or Evasive Assist, all squad members deal 15% increased DMG, lasting 10s. Passive effects of the same name do not stack.

Puffer Electro
Puffer Electro
2

Increases PEN Ratio by 8%.

4

Ultimate DMG increases by 20%. Launching an Ultimate increases the equipper's ATK by 15% for 12s.

Shockstar Disco
Shockstar Disco
2

Increases Impact by 6%.

4

Basic Attacks, Dash Attacks, and Dodge Counters inflict 20% more Daze to the main target.

Soul Rock
Soul Rock
2

Increases DEF by 16%.

4

Upon receiving an enemy attack and losing HP, the equipper takes 40% less DMG for 2.5s. This effect can trigger once every 15s.

Swing Jazz
Swing Jazz
2

Energy Regen increases by 20%.

4

Launching a Chain Attack or Ultimate increases all squad members' DMG by 15% for 12s. Passive effects of the same name do not stack.

Thunder Metal
Thunder Metal
2

Increases Electric damage by 10%.

4

As long as an enemy in combat is Shocked, the equipper's ATK is increased by 28%.

Woodpecker Electro
Woodpecker Electro
2

Increases CRIT Rate by 8%.

4

Landing a critical hit on an enemy with a Basic Attack, Dodge Counter, or EX Special Attack increases the equipper's ATK by 9% for 6s. The buff duration for different skills are calculated separately.