Genshin Impact
Amber Best Build
Best Amber Builds
Pyro Sub DPS Build
This build empowers Amber's Elemental Burst by increasing its damage and energy regeneration, while making use of her ultity as an off-field support.
Best Amber Weapons
A part of the "Millennial Movement" that wanders amidst the winds. Increases Elemental Mastery by 60/75/90/105/120. When the Elemental Skills or Elemental Bursts of the character wielding this weapon hit opponents, that character gains a Sigil of Remembrance. This effect can be triggered once every 0.2s and can be triggered even if said character is not on the field. When you possess 4 Sigils of Remembrance, all of them will be consumed and all nearby party members will obtain the "Millennial Movement: Farewell Song" effect for 12s. "Millennial Movement: Farewell Song" increases Elemental Mastery by 100/125/150/175/200 and increases ATK by 20/25/30/35/40%. Once this effect is triggered, you will not gain Sigils of Remembrance for 20s. Of the many effects of the "Millennial Movement," buffs of the same type will not stack.
CRIT hits have a 60/70/80/90/100% chance to generate 1 Elemental Orb, which will regenerate 6 Energy for the character. Can only occur once every 12/10.5/9/7.5/6s.
Best Amber Artifacts
Best
Elemental Burst DMG +20%
Using an Elemental Burst increase all party members' ATK by 20% for 12s. This effect cannot stack.
Pyro DPS Build
Taking advantage of the 100% Crit Rate that charged attacks have on weakspots, we turn Amber into a Melt machine.
Best Amber Weapons
Increases Normal Attack and Aimed Shot DMG by 12/15/18/21/24%. Increases DMG from arrows shot by a further 8/10/12/14/16% for every 0.1s that the arrow is in flight, up to 0.5s. Stacks up to 5 times on each arrow.
Increases DMG against weak spots by 24/30/36/42/48%.
Best Amber Artifacts
Best
ATK +18%
When casting an Elemental Skill, if the character has 15 or more Energy, they lose 15 Energy and Normal/Charged/Plunging Attack DMG is increased by 50% for 10s.
Optional
Elemental Mastery +80
Increases Charged Attack DMG by 35% if the character uses a Catalyst or Bow.
Amber Skills Talents
Normal Attack
Performs up to 5 consecutive shots with a bow.
Charged Attack
Perform a more precise Aimed Shot with increased DMG.
While aiming, flames accumulates on the arrowhead. A fully charged flaming arrow will deal Pyro DMG.
Plunging Attack
Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.
Baron Bunny
- Continuously taunts the enemy, drawing their fire.
- Baron Bunny's HP scales with Amber's Max HP.
- When destroyed or when its timer expires, Baron Bunny explodes, dealing AoE Pyro DMG.
Hold
Adjusts the throwing direction of Baron Bunny.
The longer the button is held, the further the throw.
Amber Passive Talents
Increases the CRIT Rate of Fiery Rain by 10% and widens its AoE by 30%.
Aimed Shot hits on weak spots increase Base ATK by 15% for 10s.
Decreases all party members' gliding Stamina Consumption by 20%.
The greatest effect out of all Talents of the same type prevails.
Amber Constellations

Fires 2 arrows per Aimed Shot. The second arrow deals 20% of the first arrow's DMG.

Baron Bunny, new and improved! Hitting Baron Bunny's foot with a fully-charged Aimed Shot manually detonates it.
Explosion via manual detonation deals 200% additional DMG.

Increases the Level of Fiery Rain by 3.
Maximum upgrade level is 15.

Decreases Explosive Puppet's CD by 20%. Adds 1 additional charge.

Increase the Level of Explosive Puppet by 3.
Maximum upgrade level is 15.

Fiery Rain increases Amber's Movement SPD by 15% and Base ATK by 15% for 10s.
Amber Ascension Costs
Amber gets a boost to ATK% as they ascend.























Amber Showcase
In this showcase, Braxophone breaks down all the intricacies of playing Amber and the optimizations you can do to get the most out of her kit.