![Billy](https://rerollcdn.com/ZZZ/Character/portrait_billy.png)
Zenless Zone Zero (ZZZ) Billy Build
![Physical](https://rerollcdn.com/ZZZ/UI/physical.png)
![Attack](https://rerollcdn.com/ZZZ/UI/attack.png)
![Cunning Hares](https://rerollcdn.com/ZZZ/UI/cunning_hares.png)
Billy Best Disk Drives Gear Sets
![Fanged Metal](https://rerollcdn.com/ZZZ/Drive/1/SuitFangedMetal.webp)
![Woodpecker Electro](https://rerollcdn.com/ZZZ/Drive/1/SuitWoodpeckerElectro.webp)
![Hormone Punk](https://rerollcdn.com/ZZZ/Drive/1/SuitHormonePunk.webp)
![Woodpecker Electro](https://rerollcdn.com/ZZZ/Drive/1/SuitWoodpeckerElectro.webp)
Billy Best W-Engines Weapons
![The Brimstone](https://rerollcdn.com/ZZZ/Engine/the_brimstone.png)
![Steel Cushion](https://rerollcdn.com/ZZZ/Engine/steel_cushion.png)
![Starlight Engine Replica](https://rerollcdn.com/ZZZ/Engine/starlight_engine_replica.png)
![[Lunar] Pleniluna](https://rerollcdn.com/ZZZ/Engine/[lunar]_pleniluna.png)
Billy Best Main Stats
Billy Best Substats
Billy Skills
![Full Firepower](https://rerollcdn.com/ZZZ/UI/basic.png)
Basic Attack
Full Firepower
Press to activate: Unleashes a piercing attack, dealing Physical DMG. Repeatedly press or hold to enter Crouching Shot to extend the attack duration. Drag the Joystick during Crouching Shot to launch Rolling Shot and adjust the character's position, dealing Physical DMG. Stop pressing or holding during Crouching Shot to launch Finishing Shot at enemies in front, dealing Physical DMG.
![Risky Business](https://rerollcdn.com/ZZZ/UI/dodge.png)
Dodge
Risky Business
Press to activate: A rapid dodge. Character is invulnerable while using this skill.
![Starlight Sanction](https://rerollcdn.com/ZZZ/UI/dodge.png)
Dash Attack
Starlight Sanction
When dragging the Joystick during a dodge, press : Launches a piercing attack at nearby enemies within a large area, dealing Physical DMG. When not dragging the Joystick during a dodge, press
: Launches a piercing attack at enemies in a line, dealing Physical DMG.
![Fair Fight](https://rerollcdn.com/ZZZ/UI/dodge.png)
Dodge Counter
Fair Fight
Press during a Perfect Dodge to activate: Pierces enemies in front, dealing Physical DMG. Character is invulnerable while using this skill.
![Stand Still](https://rerollcdn.com/ZZZ/UI/special.png)
Special Attack
Stand Still
Press to activate: Performs up to 3 piercing attacks in a line, dealing Physical DMG. Anti-Interrupt level is increased while using this skill.
![Clearance Time](https://rerollcdn.com/ZZZ/UI/special.png)
EX Special Attack
Clearance Time
With enough Energy, press to activate: Launches a powerful piercing attack in a line, dealing massive Physical DMG. Character is invulnerable while using this skill.
![Starlight Mirage](https://rerollcdn.com/ZZZ/UI/chain.png)
Chain Attack
Starlight Mirage
When a Chain Attack is triggered, select the character to activate: Unleashes a powerful piercing attack at surrounding enemies in a large area, dealing massive Physical DMG. Character is invulnerable while using this skill.
![Starlight, Shine Bright](https://rerollcdn.com/ZZZ/UI/chain.png)
Ultimate
Starlight, Shine Bright
When Decibel Rating is at Maximum, press to activate: Unleashes a powerful piercing attack at surrounding enemies in a large area, dealing massive Physical DMG. Character is invulnerable while using this skill.
![Steady Shot](https://rerollcdn.com/ZZZ/UI/core.png)
Core Passive
Steady Shot
Billy's damage is increased by 13% when he enters Crouching Shot during his Basic Attack. The effect ends if he moves, returns to standby, or is staggered by an attack.
![Team Starlight](https://rerollcdn.com/ZZZ/UI/core.png)
Additional Ability
Team Starlight
When there are at least 2 Physical Agents in your squad: When Billy hits an enemy with an EX special Attack or Assist Follow-Up the Anomaly Buildup dealt to the struck target is increased by 75%. When there are at least 1 Slash and 1 Pierce Agent in your squad: When Billy hits an enemy with an Assist Attack, his Decibel Rate Gain increases by 60%.
![Power of Teamwork](https://rerollcdn.com/ZZZ/UI/core.png)
Quick Assist
Power of Teamwork
When the on-field character is launched, press to activate: Launches a piercing attack at enemies in front, dealing Physical DMG. Character is invulnerable during the attack.
![Flash Spin](https://rerollcdn.com/ZZZ/UI/core.png)
Evasive Assist
Flash Spin
When the character on field is about to be attacked, press to activate: Dodges the enemy's attack and activates Vital View. Character is invulnerable while using this skill.
![Fatal Shot](https://rerollcdn.com/ZZZ/UI/core.png)
Assist Follow-Up
Fatal Shot
Press after an Evasive Assist to activate: Pierces enemies in a large area in front, dealing Physical DMG. Character is invulnerable while using this skill.
Billy Talents
![Dazzling Entrance](https://rerollcdn.com/ZZZ/UI/a.png)
A
Dazzling Entrance
When Billy hits an enemy with a Dash Attack or Dodge Counter, he gains an additional 2.7 Energy. Can trigger once every 5s.
![Roaming Gunslinger](https://rerollcdn.com/ZZZ/UI/b.png)
B
Roaming Gunslinger
Billy's Dodge Counter DMG increases by 25%. Rolling Shots during his Basic Attacks count as dodges, making Billy Invulnerable during skill activation and able to trigger Perfect Dodges. When a Rolling Shot triggers a Perfect Dodge, it will automatically follow up with a Dodge Counter.
![Teachings of the Starlight Knights](https://rerollcdn.com/ZZZ/UI/c.png)
C
Teachings of the Starlight Knights
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
![Starlight Ballistics](https://rerollcdn.com/ZZZ/UI/d.png)
D
Starlight Ballistics
When Billy hits an enemy with his EX Special Attack, the skill's CRIT Rate increases based on the distance from the enemy. The closer he is to the target, the greater the effect, up to a maximum increase of 32%.
![Lost Technological Construct](https://rerollcdn.com/ZZZ/UI/e.png)
E
Lost Technological Construct
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
![Starlight Hero](https://rerollcdn.com/ZZZ/UI/f.png)
F
Starlight Hero
When Billy accumulates 10 hits on enemies or triggers a Perfect Dodge, his DMG increases by 6%, stacking up to 5 times and lasting until he's knocked back or launched by an attack.