Genshin Impact Chevreuse Build
Polearm
Support
Chevreuse Upgrade Materials
Order
Lightless Eye of the Maelstrom
Agnidus Agate Sliver
Fontemer Unihorn
Lumidouce Bell
Meshing Gear
Chevreuse Best Weapons
1
Favonius Lance
3
Black Tassel
4
Rightful Reward
5
Prototype Starglitter
Chevreuse Best Artifacts
1
Noblesse Oblige
4
2
Ocean-Hued Clam
4
3
Song of Days Past
4
4
Tenacity of the Millelith
2
Vourukasha's Glow
2
5
Ocean-Hued Clam
2
Tenacity of the Millelith
2
Chevreuse Best Stats
Sands: HP%
Goblet: HP%
Circlet: HP%
Substats: Energy Recharge > HP% > HP
Chevreuse Showcase
Chevreuse video guide by Zy0x. Check out his content!
Chevreuse Talents
Normal Attack
Line Bayonet Thrust EX
Normal Attack Performs up to 4 consecutive spear strikes. Charged Attack Consumes a certain amount of Stamina to lunge forward, dealing damage to opponents along the way. Plunging Attack Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Elemental Skill
Short-Range Rapid Interdiction Fire
Chevreuse quickly shoulders her musket and fires at her opponent(s), dealing AoE Pyro DMG. For a short duration after Chevreuse fires a shot, she will continuously restore HP to the active character on the field. The amount healed is based on her Max HP. Hold to fire in a different fashion. Hold Enter Aiming Mode, locking a target in her sights to fire a precise interdiction shot. If Chevreuse has an Overcharged Ball, then she will fire the Overcharged Ball instead, dealing greater Pyro DMG in a larger area. Chevreuse gains 1 Overcharged Ball every time a nearby character in the party triggers an Overloaded reaction, and can have up to 1 Overcharged Ball at a time. Arkhe: Ousia Periodically, after Chevreuse's Short-Range Rapid Interdiction Fire hits, a Surging Blade will be called forth that deals Ousia-aligned Pyro DMG.
Elemental Burst
Ring of Bursting Grenades
Chevreuse fires an explosive grenade at opponents with her musket, dealing AoE Pyro DMG. After the projectile hits, it will split into many secondary explosive shells. The secondary explosive shells will burst after a short interval, dealing Pyro DMG to nearby opponents.
Chevreuse Passives
1st Ascension Passive
Vanguard's Coordinated Tactics
When all party members are Pyro and Electro characters and there is at least one Pyro and one Electro character each in the party: Chevreuse grants "Coordinated Tactics" to nearby party members: After a character triggers the Overloaded reaction, the Pyro and Electro RES of the opponent(s) affected by this Overloaded reaction will be decreased by 40% for 6s. The "Coordinated Tactics" effect will be removed when the Elemental Types of the characters in the party do not meet the basic requirements for the Passive Talent.
4th Ascension Passive
Vertical Force Coordination
After Chevreuse fires an Overcharged Ball using Short-Range Rapid Interdiction Fire, nearby Pyro and Electro characters in the party gain 1% increased ATK for every 1,000 Max HP Chevreuse has for 30s. ATK can be increased by up to 40% in this way.
Passive
Double Time March
Decreases sprinting Stamina consumption for your own party members by 20%. Not stackable with Passive Talents that provide the exact same effects.
Chevreuse Constellations
Constellation 1
Stable Front Line's Resolve
When the active character with the "Coordinated Tactics" status (not including Chevreuse herself) triggers the Overloaded reaction, they will recover 6 Energy. This effect can be triggered once every 10s. You must first unlock the Passive Talent "Vanguard's Coordinated Tactics."
Constellation 2
Sniper Induced Explosion
After Holding Short-Range Rapid Interdiction Fire and hitting a target, 2 chain explosions will be triggered near the location where said target is hit. Each explosion deals Pyro DMG equal to 120% of Chevreuse's ATK. This effect can be triggered up to once every 10s, and DMG dealt this way is considered Elemental Skill DMG.
Constellation 3
Practiced Field Stripping Technique
Increases the Level of Short-Range Rapid Interdiction Fire by 3. Maximum upgrade level is 15.
Constellation 4
The Secret to Rapid-Fire Multishots
After using Ring of Bursting Grenades, the Hold mode of Short-Range Rapid Interdiction Fire will not go on cooldown when Chevreuse uses it. This effect is removed after Short-Range Rapid Interdiction Fire has been fired twice using Hold or after 6s.
Constellation 5
Enhanced Incendiary Firepower
Increases the Level of Ring of Bursting Grenades by 3. Maximum upgrade level is 15.
Constellation 6
In Pursuit of Ending Evil
After 12s of the healing effect from Short-Range Rapid Interdiction Fire, all nearby party members recover HP equivalent to 10% of Chevreuse's Max HP once. After a party member is healed by Short-Range Rapid Interdiction Fire, they gain a 20% Pyro DMG Bonus and Electro DMG Bonus for 8s. Max 3 stacks. Each stack's duration is counted independently.
Chevreuse Ascension Costs
Rank
Lvl
Cost
Material
Material
Material
Material
1
20
20000
1
Agnidus Agate Sliver3
Lumidouce Bell3
Meshing Gear2
40
40000
3
Agnidus Agate Fragment2
Fontemer Unihorn10
Lumidouce Bell15
Meshing Gear3
50
60000
6
Agnidus Agate Fragment4
Fontemer Unihorn20
Lumidouce Bell12
Mechanical Spur Gear4
60
80000
3
Agnidus Agate Chunk8
Fontemer Unihorn30
Lumidouce Bell18
Mechanical Spur Gear5
70
100000
6
Agnidus Agate Chunk12
Fontemer Unihorn45
Lumidouce Bell12
Artificed Dynamic Gear6
80
120000
Agnidus Agate Gemstone
20
Fontemer Unihorn60
Lumidouce Bell24
Artificed Dynamic GearLoading...