Dori Best Build
Best Dori Builds
Electro Support Build
Dori is an electro support character who provides healing and energy to your team, but has some downtime on her effects.
Best Dori Weapons
CRIT hits have a 60/70/80/90/100% chance to generate 1 Elemental Orb, which will regenerate 6 Energy for the character. Can only occur once every 12/10.5/9/7.5/6s.
After triggering Burning, Quicken, Aggravate, Spread, Bloom, Hyperbloom, or Burgeon, a Leaf of Consciousness will be created around the character for a maximum of 10s. When picked up, the Leaf will grant the character 60/75/90/105/120 Elemental Mastery for 12s. Only 1 Leaf can be generated this way every 20s. This effect can still be triggered if the character is not on the field. The Leaf of Consciousness' effect cannot stack.
Best Dori Artifacts
Elemental Burst DMG +20%
Using an Elemental Burst increase all party members' ATK by 20% for 12s. This effect cannot stack.
Dori Skills Talents
Performs up to 3 consecutive strikes.
Drains Stamina over time to perform continuous spinning attacks against all nearby opponents.
At the end of the sequence, performs a more powerful slash.
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Directs a Spirit-Warding Lamp to fire off Troubleshooter Shots at opponents, dealing Electro DMG.
When Troubleshooter Shots hit opponents, they will create 2 After-Sales Service Rounds that will automatically track opponents and deal Electro DMG.
Summons forth the Jinni within the lamp to give the client various kinds of aid.
Connects to a nearby character. The connected character will:
- Continuously restore HP based on Dori's Max HP.
- Continuously regenerate Energy.
- Be affected by Electro.
When the connector between the Jinni and the character touches opponents, it will deal one instance of Electro DMG to them every 0.4s.
Only one Jinni can exist at one time.
Dori Passive Talents
After a character connected to the Jinni triggers an Electro-Charged, Superconduct, Overloaded, Quicken, Aggravate, Hyperbloom, or an Electro Swirl or Crystallize reaction, the CD of Spirit-Warding Lamp: Troubleshooter Cannon is decreased by 1s.
This effect can be triggered once every 3s.
When the Troubleshooter Shots or After-Sales Service Rounds from Spirit-Warding Lamp: Troubleshooter Cannon hit opponents, Dori will restore 5 Elemental Energy for every 100% Energy Recharge possessed.
Per Spirit-Warding Lamp: Troubleshooter Cannon, only one instance of Energy restoration can be triggered and a maximum of 15 Energy can be restored this way.
When Dori crafts Character and Weapon Enhancement Materials, she has a chance to refund a portion of the crafting materials used.
The number of After-Sales Service Rounds created by Troubleshooter Shots is increased by 1.
When you are in combat and the Jinni heals the character it is connected to, it will fire a Jinni Toop from that character's position that deals 50% of Dori's ATK DMG.
Increases the Level of Alcazarzaray's Exactitude by 3.
Maximum upgrade level is 15.
- When their HP is lower than 50%, they gain 50% Incoming Healing Bonus.
- When their Energy is less than 50%, they gain 30% Energy Recharge.
Increases the level of Spirit-Warding Lamp: Troubleshooter Cannon by 3.
Maximum upgrade level is 15.
Dori gains the following effects for 3s after using Spirit-Warding Lamp: Troubleshooter Cannon:
- Electro Infusion.
- When Normal Attacks hit opponents, all nearby party members will heal HP equivalent to 4% of Dori's Max HP. This type of healing can occur once every 0.1s.
Dori Ascension Costs
Dori gets a boost to HP% as they ascend.
This showcase features Zy0x breaking down everything you need to know about Dori.